AI Insights · Timothy · July 2024
Top 5 Slime Games on Android in Greece: Q2 2024
Explore the performance of the top 5 Slime Games on Android in Greece during Q2 2024, with insights on weekly downloads, revenue, and active users.
In Q2 2024, the performance of the top 5 slime games on the Android platform in Greece showcased varied trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the popularity and user engagement of these games.
Super Slime - Black Hole Game saw fluctuating weekly downloads, peaking at 835 in mid-May and then declining to 383 by the end of June. The game also had a consistent number of weekly active users, reaching a high of 3.4K in late April before gradually decreasing to 2.3K by the end of June.
My Talking Slimy: Cat Friends experienced a notable increase in weekly downloads, starting at 384 at the beginning of April and rising to 768 by mid-June. The revenue trend was sporadic, with peaks of $109 in early June and $94 the following week. Weekly active users showed a steady increase from 2.2K in early April to 2.4K by mid-June.
Bruno - My Super Slime Pet had a more stable performance with weekly downloads ranging from 541 in early April to a lower point of 199 in early June, then recovering slightly to 343 by the end of June. The number of active users increased from 2.5K in early April to 2.8K by the end of June.
Super Slime Simulator: DIY Art showed a modest but consistent download trend, starting at 286 in early April and ending at 198 by late June. Active users followed a similar pattern, peaking at 1.2K in early May and stabilizing around 1K in June.
Lastly, Slime Simulator Time: 3D ASMR had minimal weekly downloads, with a brief peak of 100 in early May. The active users ranged from 126 in early April to 112 by the end of June, indicating a relatively small but consistent user base.
For more detailed insights and analytics, visit Sensor Tower.